Alaplaya has recently started publishing Florensia, a 3-D enriched environment MMORPG geared towards different styles of combat and classes. Sadly, at the time of printing, this game is undergoing Closed Beta, whereas the only ways to have recieved a key are practically unavailable to those anxiously wanting to play it due to the hype surrounding it. Alaplaya is the publisher for many MMOGs that are typically unique, interesting, and not of the 'norm'. It seems that the decision to 'aquire' Florensia Gold under its list of titles will prove them to be more capable of handling 'standard' MMOGs out there, keeping in tune with a soon-to-be classic MMORPG like Florensia Gold.
I was lucky enough to score a Closed Beta Key from MMOsite while they were still available. Once again, to obtain one it was basically the whole "spam the forum and spend some MMOsite Forum Points". I'm normally unkeen to this method of obtaining Closed Beta Keys; but I can't complain considering I wasn't naturally invited by Alaplaya to actually participate in this Closed Beta session outside of obtaining a key for myself. The community seems close-knit, those who were fortunate enough to start playing around the time that the beta session begun are known amongst each other. Unlike other communities, so far I haven't seen too many people being insulting, unappreciative, or rude to other players in general. If you follow my community focus articles, this is a huge perk for me.
The graphics are superb, there's not much I can say bad about them. Even in Closed Beta, I haven't seen too great of graphical errors. The character animations are rather fluid and well-designed. Each character class has their own idle animation, which seems to fit the class perfectly. Seeing as I have a somewhat decent computer (nothing top-of-the-line), I ran the graphics at full resolution. Therefore, be warned that all of the screenshots I've taken in-game are at that graphical acceleration rate. Some of the skills that my main character (Mercenary Class) uses are a little over the top. I say this in high regards, but at the same time it does interfere with my gameplay. The animations and effects of some of the skills (even at earlier levels) seem rather time-extensive just to show off what your character is doing. I haven't the experience to say this applies to all classes; but the one I'm more aquainted with, certainly.















