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Florensia Gold>>News2009 >> Florensia: On the hunters and assassins with the problem
Florensia: On the hunters and assassins with the problem

Remember that before reading a message that the worst partners hunters assassin in Florensia, but I do not think so, whether it is from the occupational characteristics, skills, or the actual test, as evidenced by hunters and assassins cooperation is a good choice. 

In Florensia  game, occupational characteristics bar, on the stealth assassin, close attacks, but also evasive and reacting to high, although remote hunter killer, but not necessarily bound to be a strange, strange hear the original indigenous killed by hunters 40 Xue camouflage skills (+1) with misprision of racial Selection Wizard if there are stealth characteristics, although the ethnic identity -3 occult, but the task can be completed +2 hiding ponchos and pockets, can also equipped with a barely .

Technical testing and the time I often an assassin, completed a number of tasks including Bayer and Nageshi car Andean some of the tasks. General us to a regional task, if not along Shaguai, he stealth, I also implicit, but the racial characteristics of stealth makes progress very slow speed.

So I chose to avoid frequent use of camouflage patrol strange, and this may kill many strange, it is cooperation and other professional did not have the advantage Daguai time, a strange stealth assassin first, I make a good, and so after beating him. Ducking assassins and reacting to the high, to more than 20 percent, still +50% evade vocational skills, so to a certain extent the ability of anti-strange, assassins can launch team skills in Florensia Gold game.

Blood +, + Blue, but also provide good injury , and I stand behind by hatred smaller endurance Daguai ensure that the strange position I will not attack if the assassin is Gangbuzhu, and the team skills can not be released, then I can immediately hatred for the power of the position.

With high attack strange skills to pull up temporary roof, put on a Dingbuzhu in a state of combat used in the traps can be assassin (strange humanoid confused beast hunters can scare off).

After completing tasks, if not strange around his stealth, camouflage (I would have the benefit of the city to prevent strange not to brush out), and then I use the skills we send back to the camp, if the blame around, in unable to use a state of combat skills back to the city, then forced stealth assassin with skills, I used to fly back to the revival of skills points.

Can be summed up hunters and assassins several benefits of cooperation, some benefits are and any other professional cooperation does not have. Benefits 1: to minimize unnecessary fight the strange, especially patrol strange, 2: Anti-assassin to blame.

Hunters do not have their own basic strange play top (Of course, not too strange BT), 3: Team skills can be used, the blood, - Blue, 4: home safety, even if by a strange Wai is not afraid (if cooperation and other professional, you fly, Florensia Gold player will be doomed if they .......

Personally think that hunters + assassin to explore the region and not go to unfamiliar tasks better. Of course, and Sage's cooperation is also a wise choice, and I said this post is mainly hunters and assassins cooperation is not bad.

[Source:Original] [Author:Admin] [Date:09-08-10] [Hot:]
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